AI Insights · Timothy · December 2022
Top 5 Historical Games Performance in Dominican Republic Q4 2022
In Q4 2022, historical games like Rise of Kingdoms, Royal Match, and others showed varied performance trends in the Dominican Republic, with notable fluctuations in downloads, revenue, and active users.
In Q4 2022, the performance of the top 5 historical games on a unified platform in the Dominican Republic saw significant variations in weekly downloads, revenue, and active users. Here's a breakdown of their performance, based on data from Sensor Tower.
Rise of Kingdoms experienced fluctuations in its weekly revenue, peaking at approximately $3.4K in mid-December. Weekly downloads showed a downward trend, starting at 421 in late September and dropping to a low of 145 in early December, before a slight recovery to 323 by the end of the quarter. The game maintained a steady number of weekly active users, ranging from around 5.5K at the start of the quarter to about 4.5K by the end.
Royal Match saw a steady increase in weekly revenue, reaching $2.1K in mid-December and peaking at $2.2K the following week. Downloads fluctuated significantly, with a notable spike to 5.1K in the last week of December. Weekly active users also increased steadily, from around 14.5K at the beginning of the quarter to over 21K by the end.
Rise of Castles: Fire and War had varied weekly revenue, starting at $1.9K in late September, dipping to as low as $621 by the end of October, and recovering to $1.8K by mid-December. Downloads remained relatively low and stable, averaging around 100 per week. Active users saw a gradual decline from 767 in late September to 595 by the end of December.
Guns of Glory: Lost Island showed an upward trend in weekly revenue, peaking at $1.4K in the final week of December. Downloads increased from 440 in late September to 1.1K by the end of December. Active users also saw a steady rise, starting at 711 and growing to 1.2K by the end of the quarter.
1945 - Airplane shooting game had a consistent performance, with weekly revenue peaking at $1K in late November. Downloads remained strong throughout the quarter, averaging around 7K to 9K per week. The game maintained a high number of weekly active users, ranging from around 31K to nearly 38K by the end of December.
For more detailed insights and data on these games, visit Sensor Tower.